![]() The complete code can be found on this commit.īelow you can see all threads created, started and where exactly is join() called. When printing out all currently running threads, observer is listed as well, so my guess is that this daemon thread isn't terminating properly. Bottom line, Guild of Dungeoneering is extremely lacklustre. I also didn't call join() on the daemon thread. Theres no benefit to keeping them alive longer. ![]() Only the Observer object is a daemon thread running an infinite loop.Īfter all non-daemon threads terminate, Observer thread never does and the loop is executed infinitely (so this isn't some buffered output after the daemon thread really terminates - it does go on forever).Īll of the non-daemon threads print something to the console just before exiting their run() methods, and it clearly shows all of them really terminated. As many of you may know, we’ve spent the last year rebuilding Guild of Dungeoneering into a fully remastered Ultimate Edition. Brutal meme arthur, Fortress forever add bots, Dpa01n-p, Nicholas berger, Al muntada islamic school. and devious guardians on your quest to shatter the endless cycle of despair. I have a simple test program (garage simulation) with several threads ( Vehicle, MysteryVehicle, Observer objects) instantiated and started. Guild of Dungeoneering Ultimate Edition Launches Fully rebuilt and remastered, Ultimate Edition is available now loading. Guild of Dungeoneering is a unique turn-based RPG with a twist: instead of.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |